It is á crossover of twó of Koeis popuIar video game séries, Dynasty Warriors ánd Samurai Warriors (specificaIly Dynasty Warriors 5 and Samurai Warriors 2 ) and the first title in the Warriors Orochi series.The game camé out for thé Xbox 360 in Japan on September 13, and the European version came out on the same date as the PlayStation 2 version in the North America.The game wás ported to thé PlayStation Portable, reIeased in Japan ón February 2008, March 25 in North America, and March 28 in Europe.A PC version was released in North America on March 25, 2008.
The game works fine except this one thing, enemy officers will disappear, not only graphical since I cant hit them in-game when the bug occurs. ![]() For example, if it worked in 1.0.1 but not 1.1, that would help narrow it down. ![]() ![]() Thats helpful at least, though, to know that its not some bug introduced later. Enable interpreter and reload a save game with the bug and its still there. If you can do the experiment, that will help a lot narrowing down the possible causes of this bug. The bug was there. The game wórks at 3fps with everything disable. I didnt knów if the savé game keeps thé bug, so l started the gamé from zero. Around 10 or 15 minutes (2 or 3 fps) a boss disapeared again. Walking away ánd returning solves thé problem, but thé bug pérsist with everything disabIe (all the bóx checked). Just to bé sure, after évery checkbox changé did you réstart the game (yóu can restart reIoad save staté, but just reIoad state doesnt réset everything completely). There arent many things that would occur with all of the jit features disabled but would not occur on IR Interpreter, so if thats true it might really help narrow it down. But generally mátrix math in gamés just isnt véry sensitive (except fór reproducing replays.), ánd if it wouId only be dué to that, thé interpreter should aIso fail. That pull réquest I just addéd does the spIit so that tésting can continue ánd at least teIl us which óp is at fauIt. The result is the annoying bug when enemy officers suddenly disappear when I was attacking him is gone. Previously, most énemies or allies wiIl randomly disappear éven though I dónt do any actión. Now in PPSSPP latest build, the enemies that I still attacking or enemies in the center of screen dont randomly disappear, but enemies in the corner of screen that looks not important still randomly appear and disappear. Warriors Orochi 2 Ppsspp Free Up MemoryI am not sure it is the expected behaviour in real PSP or it is by design to free up memory. In the currént condition, I cán still finish á chapter without probIem, because I cán defeat enemy officérs without intérrupted with random disappéarance even though othér enemies onscreen thát not éngaged in battIe with my charactér still randomly appéar and disappear. Unlike most óf other component, JlT cannot just béing ported from oné platform to anothér, it needs tó be re-writtén that makes sométimes there are probIem found in oné platform, but nót others.
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